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One contract.
Four components.

Game integration, currency operations, settlement reports and onboarding. Not add-ons you buy separately, but what every integration includes.

What's included

Four components

We clarify what's included and what's extra before you sign.

INTEGRATION

Game integration

Operators implement one spec. We handle provider differences and spec changes.

  • Seamless wallet callback spec
  • Single flow for launch, bet and settlement
  • No operator code changes when providers are added
  • Stage environment before contract
CURRENCY

Currency operations

Each currency runs on its own endpoint. Expanding your site to a new country means adding one currency.

  • 9 Asian currencies plus USD and USDT supported
  • Separate stage and production URLs per currency
  • Per-currency maintenance and fault isolation
  • Supported currencies listed per provider
REPORT

Settlement reports

Each provider's settlement format and cycle, brought together under one standard.

  • Totals by currency and provider
  • Transaction lookup per callback
  • Separate report permissions in the back office
  • Settlement cycle agreed at contract
ONBOARDING

Onboarding and support

A dedicated manager works with you from application to go-live. After launch, an incident channel stays open.

  • Provider applications prepared for you
  • Guided stage review
  • Back office account setup
  • Incident reporting via Telegram

Process

The process

From inquiry to go-live. Stage opens right at step two.

  1. STEP 1

    Inquiry and scoping

    We confirm the currencies, providers and integration method you need.

  2. STEP 2

    Application and stage

    We prepare provider applications for you and issue stage URLs and a back office account.

  3. STEP 3

    Contract

    Integration scope, settlement cycle and response standards go into the contract.

  4. STEP 4

    Integration and review

    Once your dev team implements the callbacks, we review with the provider using the stage site and test accounts.

  5. STEP 5

    Go live

    Register production endpoints and allowed IPs, then open games on your site. Adding providers later repeats a shorter version of the same steps.

Scope

What's included

It's the first question in every sales meeting, so here's the table up front.

ItemBase contractNotes
Provider integration and spec maintenanceIncludedIncludes provider spec changes
Per-currency endpointsIncludedWithin supported currencies
Stage environmentIncludedProvided before contract
Back office accountsIncludedRole-based permissions
Settlement reportsIncludedCycle agreed at contract
Adding a new currencyBy agreementSubject to provider support
Game lobby and front-end UINot providedBuilt on the operator's site

FAQ

Frequently asked questions

Questions that come up in every first meeting.

Can you integrate with a site that's already live?

Yes. Just expose balance, debit and credit callbacks on your wallet. It can run alongside your existing provider integrations.

Can we add currencies later?

Yes. Each currency has its own endpoint, so a new currency means registering one more URL. Supported currencies vary by provider, so we check in advance.

Do we need more development to add a provider?

No development on the operator side. HIGHEND ASIA handles the provider application and review. You just open the games on your site.

How does testing work?

You get a stage site URL and test accounts, and run real games together with the provider. Production comes only after review passes.

Contact

Let's scope it
together.

A list of currencies and providers is all you need for a first meeting.